Inside (stylized as INSIDE) is a puzzle-platformer adventure game developed and published by Playdead in 2016 for PPSSPP, Xbox One and Microsoft Windows. The game was released for iOS and Android in December 2017 and Nintendo Switch in June 2018.
A macOS version was released in June 2020. The player controls a boy in a dystopic world, solving environmental puzzles and avoiding death. It is the successor to Playdead’s 2010 game Limbo, and features similar 2.5D game-play.
In the game, the player controls a boy in a dystopic world, solving environmental puzzles and avoiding death. This game is the successor to Playdead’s 2010 game Limbo and features similar 2.5D game-play.
Playdead began work on Inside shortly after the release of Limbo, using Limbo’s custom game engine. The team switched to Unity to simplify development, adding their own rendering routines, later released as open source, to create a signature look. The game was partially funded by a grant from the Danish Film Institute. Inside premiered at Microsoft’s E3 2014 conference, with a planned release in 2015, but was delayed to 2016.